A designer with a passion…

…and over a decade of game design experience. I've used my creativity and programming skills to implement features for video games played by hundreds of thousands of players across the world.

My experience spans multiple programming languages, platforms, and design software. In the past, I’ve rapidly prototyped new game ideas, features, and mechanics written in Perl, JavaScript, C++, C#, Java and LUA. I have professional experience with industry standard game engines like Unity, Unreal Engine, and HaxeFlixel.

Appreciation. Collaboration. Iteration. Passionate people playing games is the best way to make the best games.

WORK EXPERIENCE

Senior Technical Designer → Warrior General Games, 2014–2023
UX/UI Technical Designer → Warrior General Games, 2010-2014